game playable with a lego plate as a controller!

computer vision algorithms implemented: edge detection, hough transform, blob detection

handmade 3D physic engine

processing and blender have been used to develop the game

create the map you want to play by using real lego blocks

each lego block represents one obstacle to be added on the food plate

show the lego plate to the webcam and the game will reconstruct the 3D obstacles accordingly on the game board

name date tech processing/java computer vision edge detection hough transform blob detection 3D physics engine 3D modeling
team CĂ©line Dupuis, Romain Gallay, Jonathan Link